Mind Games

  • Student KSHANIKA SAHIL PATEL
  • Code UG190736
  • Faculty Design
  • Tutor/s Jay Thakkar
  • TA Kamna Vyas

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On a journey to creating an entirely new fictional world , there were hurdles and lessons that first needed attention before reaching the final destination. For having a better understanding towards design and art, what better way than to analyse an inspiring graphic designer and an artist’s work, and use these learnings in a unique combination. The idea of self reflection and later understanding someone entirely new, one learns from their own and other’s experiences and mistakes that givens space to imagine these ideas into a visual format. To understand the idea of a fictional world, we first imagined a space by looking at a story and later looking at various movies and analysing them deeply. Finally choosing a movie-(inside out) and re-contextualising a villain- Anna (Nana Patekar from Parinda) into that movie as a new character lead to development of various fictional spaces. Looking at the journey from a distance, it was like a game where we analysing various kinds of minds from people who we well know, to a colleague to even ourselves and at the end going inside the fictional world of Anna’s mind, we reached the destination of  The Mind Games.